Many people run at the very thought of quantum physics, personally I love it.
I've always been the type that likes to try and visualise what's going on around us. I was scanning over youtube the other day and found a neat series of short clips from 'Dr. Quantum', its an animated old man in a cape, who very successfully explains some very complicated quantum topics (A simple youtube search will find the clips for you).
I've messing around with XNA for a while now, and i'm at the point where I can begin working on my final year university project, a quantum astrophysics simulation engine. The idea is that the user will be able to scroll around a 3D model of our solar system, and place all sorts of cool astro-disasters. Ever wondered what would happen if our sun had enough mass to make a black hole?, what would happen to Earth if the moon hit us?
It will also attempt to simulate a theoretical quantum perspective (only 2 of the possible infitite time dimensions though)
XNA seems realitively straight forward compared to native DirectX, so the programming side (I hope) will not take more than a year. The physics side... well I think i'm going to need some help from our superstar ex-spacerocket-builder lecturer for that one.
Anyway, it should be interesting, whether its too ambitious, well time will tell.
Mark.